Warhammer 40k Squad Command

by GamePlay on November 4, 2008

Warhammer 40k Squad Command


Warhammer 40,000: Squad Command marks the first time that the brutal, war-ravaged world of Games Workshop’s Warhammer 40,000 universe is now playable on the PSP. Warhammer 40,000: Squad Command features fast, action-packed combat through turn-based strategy and an engaging, authentic single-player storyline. Gamers play as the elite Space Marines of the Ultramarines chapter and strive to combat the encroaching evil of the ruthless and daemonic influenced Chaos Space Marines through 15 cinematically-tied missions. With a robust multiplayer mode featuring 9 unique missions, gamers will team up and go head-to-head with other gamers worldwide as either the Imperium of Man or Chaos Space Marines, ensuring hours of unique replayability. ESRB Rated T for Teen

User Reviews

4 Stars I loved this game
I just finished playing this game and felt I should write a quick review. I bought this even though it was paned in the gaming press. Most reviews I read commented on the movement system and that it interfered with enjoyment of the game. I found the system a little quirky, but it was a minor annoyance in what was a spectacularly fun game. I liked everything about this game from the cut scenes to the dark murky graphics. It is turn based which plays much more like a good game of chess than an RTS. Every move, every shot needs to be planned in order to finish the missions. The AI opponent was quite good and could easily turn the tide of battle with a single mistake. My only complaint is that it was a little short. I would have loved 5 or 6 more missions, but I will wait for the sequel.

5 Stars Great Game!!
I loved this game!! My only complaint is that the 15 single player missions didn’t satisfy and I could have easily played 30. It has many multiplayer modes for continued play however. If you remember Fallout Tactics for the PC, this is very similiar and very FUN!

5 Stars Mostly for the WH40K fans.
This game is a pretty simplistic version of the WH40K game. It will certainly appeal to the fans of the game. Despite the game mechanics being fairly simple, the tactics you’ll use to complete the missions are not. You are generally swamped by enemies who, mostly, aren’t very smart, but occasionally do incredibly lethal things. Your troops are critical, and to lose even one can make the mission that much more difficult. An unseen enemy can round a corner, fire off a plasma cannon, and wipe out two of your Marines leaving you sitting there trying to think of exciting and colorful ways to express your dissatisfaction at how the events have unfolded.

You have to plan your movements carefully, utilize your fields of fire, and often have to think outside the box — why run your armor up the street where it will be slaughtered by enemies in cover? Why not have it shoot through a few buildings and end up behind the enemy line to dole out the Emperor’s justice? Can’t hit an enemy because he’s in good cover? Bring up a plasma cannon and level the entire area. Taking too much fire? Run a Marine with a chainsword around back and absolutely shred the source of the trouble. A wall in your way? Have one of your Terminator Marines use its power fist to knock the wall down and pepper the enemy behind it with shrapnel!

The game definitely ramps up in difficulty, and mostly by increasing the number of enemies, and upgrading some of those to more difficult opponents. When faced with Chaos Dreadnaughts you really will get a sense of fear as any of your troops caught in the open will be a smoking pair of ceremite boots in the blink of an eye. The first time you see a Chaos Marine run across an open space to shove its chainsword into your Marine’s chest will be the last time you let a flank go unprotected.

Overall, it’s a really fun play for what it is and if you are any form of a Warhammer 40,000 fan you’ll be tickled pink with the attention to detail, the sounds, the explosions, the feel, and how the game makers brought the WH40K universe to life in your little PSP.

3 Stars Complicated.
I’ve come to love strategy games, and Warhammer 40K: Squad Command is a cool looking, turn-based strategy game. Once I started to play it however, I found that it was kind of hard to learn, hard to get a good feel for the combat environment, and pretty slow going. Even after I learned how to control more than one guy at once, I found the combat process clunky and frustrating. I bought this for my brother’s PSP and am unsure whether to give it another try on my DS…

4 Stars 40k PSP – Great gameplay, but short.
Warhammer 40k: Squad Command (PSP version)

Quick Review….

I’m already a big fan of 40k, and this game fits the bill for instant and portable 40k action. The turn-based, semi-realtime control works well with the action point system. In-game graphics and cut scenes are great. The missions are pretty straight forward (kill all enemies or get to a destination alive or survive x turns/waves of baddies). My only complaint is the overall all game is pretty short (only 15 missions I believe). There is some replay value in replaying the missions, to try to get a higher score, but more missions or playing the same maps as the enemy would have added more value.

Overall: 4/5

More Info …

Leave a Comment

Previous post:

Next post: